Subscription Based Games Is Killing Video Games

Before the internet became widespread in the 20th century, video games are a one-time purchase. You buy a video game cd or cartridge and then you can play it with no limitations.

However, video games have now taken a new route: as a service.

Subscription can be very costly for gamers

Some games now charge its players a monthly fee instead of a one-time payment. Under this new payment system, you need to continuously pay if you want to continue playing. If your payment stopped, then your access to the game will be gone regardless of how much you spent on the game already.

Under this new system of games as a service, your game progress are essentially being held hostage in exchange for your wallet. Monthly payments are even worse when you consider that most people have limited time playing video games.

Only a small minority of hardcore gamers with no job have the ability to make full use of the money they spent, the majority of paying players sometimes only have the weekend to play. When you factor in time spent with other things, such as going out with family, game time is even more limited.

Once your account is banned, every investment is lost

If somehow your account got banned for reasons such as cheating and using fortnite hack download. If you value the time and money you invested in your gaming account, do not use hacks Fortnite as it is banning all players caught using software to gain unfair advantages. Other online games with multiplayer components have also implemented their own anti-cheating software, such as Easy Anti Cheat, and Valve Anti Cheat.

In traditional one-time payment games, even if you are caught cheating you will still be able to at least play the single player component of the game, something that is not possible with subscription games.